Resume

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Work Experience

QA tester at EA Burnaby (July – October 2014)

  • Tested online gameplay and functionality for FIFA 15 in pre and post release environment
  • Wrote clear concise bug reports using bug tracking software
  • Reproduced and regressed existing bugs to confirm fixes
  • Collaborated with QA team to accomplish tasks
  • Worked with Software Engineers and other QA teams to locate and assist with difficult bugs

Remote Tester for VMC Labs (2013)

  • Tested network and online gameplay for Assassin’s Creed IV: Black Flag and Tom Clancy’s Splinter Cell: Blacklist

Education:

Art Institute of Vancouver (Oct 2012 – Jun 2014) – Game Art & Design diploma

  • Trained in 2D and 3D game design

Relevant Experience

Evo-Luncheon (2013-2014, 3D action rogue-like built in Unity)

  • Designed AI and evolution systems
  • Strove for and attained natural and fluid gameplay within AI and evolution systems
  • Led and worked with a team of 15+ designers, artists and programmers during production
  • Communicated regularly with team leads and members to ensure cohesion of mechanics, theme and art as well keep production going smoothly.
  • Managed game scope to fit within 6 month production time
  • Tested level assets to ensure quality and functionality
  • Assisted with public QA testing and feedback events

Vanquish Much Evil (2013, 2D platforming-shooter built in GameMaker 8.1)

  • Designed an interesting gameplay based around a single enemy
  • Scripted multi attack boss with escalation
  • Set and followed strict personal milestones

The Stalwart Samurai (2014, 2D top down action game built in Game Maker Studio)

  • Took a simple combat mechanic and expanded gameplay around it
  • Designed progression system focused on replayability
  • Wrote low level feature brief defining the combat system

Lair Under Siege! (2013, 2D defense game built in flashpunk)

  • Wrote game design document
  • Scripting, game mechanic design, level design
  • Documentation, game analysis, game testing
  • DevTrack, Mantis Bug Tracker
  • Word, PowerPoint, Visio, Excel
  • Game Maker, Unreal Development Kit, Unity
  • Photoshop, Audacity, Flash

Skills

  • Scripting, game mechanic design, level design
  • Documentation, game analysis, game testing

Software Skills

  • Game Maker, Unreal Development Kit, Unity
  • DevTrack, Mantis Bug Tracker
  • Word, PowerPoint, Visio, Excel
  • Photoshop, Audacity, Flash

Volunteer Work

Relay For Life Participant (2012-2013)

  • Raised money for cancer research

Assisting at local Elementary School (2012-2013)

  • Spent time reading, playing sports, and cooking with the students

Chaired local Operation Christmas Child (2012)

  •  Organized this charity within my school at the time

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